April 10, 2013 - Released:
Grey Dog Software, a Phoenix based developer of sports management
simulation software for personal computers, today announces the
release of Fast Break Pro Basketball 2013. The full version
of FBPB2013 is now available for digital download exclusively
through Grey Dog Software for $34.95.
You can download the full install or just try the free demo at one
of the locations below. Finally, if you have the demo and want to
upgrade, click one of the "Demo to retail upgrade" servers:
Please visit our
forums for more information.
March 19, 2013 - I've uploaded a new version of the FBPB 3 demo. Get it here:
March 1, 2013 - I have posted a new patch for FBCB2010. Get it here:
*Current league editor should allow 15 team tourneys rather than reset them to 14 teams.
*Fixed error 340 when viewing certain conference tourney formats.
February 28, 2013 - GMGames.org has posted a preview of FBPB 3 as well as an interview with me. Check them out here:
January 9, 2013 - I've uploaded a beta demo
to give people a chance to experiment with the game and report any
suggestions or issues they run into. Get it here:
January 7, 2013 - I've spent some time
updating the website in anticipation of the release of Fast Break
Pro Basketball 3. This will be another release with the help of
Grey Dog Software. A one season beta demo of the new game will be
available soon to allow people to help test the game and provide
feedback before the final version is released.
April 6, 2010
- Fast Break College
Basketball Released! Grey Dog Software, a Phoenix based developer
of sports management simulation software for personal computers,
today announces the release of Fast Break College Basketball. The
full version of FBCB is now available for digital download
exclusively through Grey Dog Software for $34.95
. You can
purchase the game at our
You can also download the full
install or just try the free demo at one of the locations below:
February 19, 2007 - Starting today the price of Fast Break Basketball has been reduced to $15 and is available through elicense. Also, for those
that don't know, I am going to be working with Greydog Software on the new version of Fast Break. No word yet on when the release date will be but I'll
have more info as the release gets closer at the Greydog Website:
June 4, 2004 - I have just uploaded the version 1.0.9 patch for FBCB. You can get it from the download page. Here are the details:
*Added the possibilty for shot clock violations.
*Added the possibilty for 5-second violations.
*Added the player classes to the main roster html output.
*Manual conference moves are no longer disabled when you have conference movement on.
*Assistant coaches will now let you know when they think they deserve a raise.
*Added the option to disable the 5/8 scholarship rule.
*Added filters and an overall rating to the player file editor.
*Added a check for teams over 15 players to the player file editor.
*Add the option to sort the available saves on the load save screen.
*Redesigned the buttons for the game to make some of them easier to read.
*Fixed a bug that caused the bubble watch not get updated in March.
*Fixed a bug that made caused the bubble watch to be enabled before it had been updated from the previous season.
*The headers on the bubble watch printout should now be properly aligned.
*Fixed a bug theat caused the career high for 3pa to not be saved properly in some cases.
*Fixed a bug that caused some SG's in the default player pool to have 0'0" height.
*Preseason tourneys now only count as one non-conference game when scheduling.
*Half-court shots will now only count as 2 points when not using the 3-point shot.
*The allow early departures option should now be saved properly when loading and saving your league.
*Active leaders on the player career records screen should now show up in the proper conference.
*Fixed a bug that caused the call list display to not update when you removed a player from the list.
*It is no longer possible to have negative time on the shotclock if the shooting team gets the rebound on a blocked shot.
April 16, 2004 - I have just uploaded the version 1.0.8 patch for FBCB. You can get it from the download page. Here are the details:
*Adjusted the late game AI for computer coaches using autofoul.
*Adjusted the criteria the game uses to determine quality wins.
*Changed the conference coach of the year award so that it focuses more on confernce record than total record.
*The next and previous buttons will now be disabled when they can't be used.
*Coaches now get more credit for their tourney success with lower schools when determining new job offers.
*Added a listing under the history menu to view conference movement.
*Increased the prestige bonus for lower conference teams when they make the sweet 16 or better.
*Increased the odds of teams getting off a shot when inbounding the ball with 5 or less seconds on the clock.
*Added a confirmation dialog when running training camps.
*Added the ability to sort the players on the injuries screen.
*Added the possibility for players to pull out of the draft if their draft projection is poor and their team still has an available scholarship.
*Increased the difficulty of hiring assistant coaches that already have jobs with other teams.
*Adjusted the limited conference movement code to give more qualified teams a better chance of moving up.
*The academics filter on the recruiting screen will now filter players on the call list and contacted list.
*It is now always possible to call time out after a made basket.
*Adjusted the affects of the use clock and 3p only options so they will be more effective than before.
*Starters now have a * next to their name on the coach game screen.
*Added Stamina to the attribute listings on the roster screen.
*Added a conference filter to the recruiting rankings screen.
*Added the opponents record to the team schedule section on the roster screen.
*Added the current team records to the box score screen.
*Added an assistant coach mode on the coaching screen that will allow you to handle team strategy while the assistant handles substitutions.
*Adjusted the criteria for messages getting deleted from your inbox automatically.
*Added additional position listings to the recruiting screen.
*Added physical data to the player intros when coaching a game.
*Added cancel buttons to the editing screens.
*Added a filter to the recruiting screen that will show only players that you have offered.
*Added the ability to view the selection show on selection sunday.
*Coach histories are now copied over to the new folder when you change the save name.
*Added Stamina to the attribute views on the recruiting screen.
*Added a print button to the recruiting screen.
*Added conference RPI to the polls screen.
*Added the schedule strength rating to the rpi list on the polls screen.
*Added the player ratings from the previous season to the player screen.
*Added the player rating progression for each season to the player screen printout.
*Redshirting players are now shown using the unavailable color on the roster screen.
*Added a game summary section to the bottom of the box score printout.
*Adjusted the height distribution of the players to better match real life.
*Added the team's committed players to the team html page.
*Fouling ability now improves when you work on defense.
*Reduced the odds of a 3-second call when you trying to milk the clock.
*Active players are now displayed on the overall player career stats leaders.
*Reduced the odds of players tipping in their own miss on a ft.
*Added a historical team leaders screen to the history menu.
*Adjusted the late game timing code and added shots from beyond midcourt.
*Improved cpu timeout use at the end of the game.
*Computer teams are now more willing to use smaller rotations.
*Moved Texas and Oklahoma from the midwest to the south region.
*Added the option to give your assistant coaches raises.
*Added a team list button to the standings screen to make it easier to locate which conference a team is in.
*Added a conference list button to the standings screen.
*Added the option to turn off early departures.
*Adjusted the recommended training settings for players to give more emphasis to areas more important to each position.
*Fixed an error 400 when viewing the polls screen.
*Fixed a bug that caused the suspension setting to reset when you went to the league options screen.
*Fixed a bug that could cause the save game option on the team screen to not respond when it was clicked.
*Fixed a bug that caused some awards to not be displayed on the player screen if the player had a large number of them.
*Fixed an error 6 that could occur when selecting a team for an exhibition game.
*Fixed an error 9 that could occur when clicking the team schedule option in the offseason.
*Fixed a case where players in early foul trouble wouldn't be removed from the game.
*Prestige updates for independent teams should now work properly.
*Recruits created in the future recruits section should now have stats when they are added to the recruit pool.
*Fixed a bug in the end of season prestige calculations.
*Editing a players draft status will no longer cause you to get a message saying they are leaving early their senior year.
*Fixed an error that could cause the conferences.dat file to become corrupt after you edited the conferences in the default league.
*Fixed a bug that could block attribute development for coaches who started as human coaches and were converted to cpu coaches using the current league editor.
*Fixed an error 9 that could occur when exiting the training screen.
*Fixed several spelling errors in the game.
*Altered the save process to prevent a problem with incomplete saves.
*Fixed a problem that prevented the coach movement histories from saving properly.
*Fixed a display issue on the coaching screen involving teams with '&' in their name.
*Fixed a bug that could cause team game records to be saved to the wrong conference for the away team.
*Fixed a bug that caused the headers over the inbox to become improperly aligned.
*Fixed a bug that caused strange rebound locations on fast break attempts.
*Fixed a small flaw in the RPI formula.
*Fixed a bug that caused the individual team season records to get loaded improperly.
*Added code to prevent an issue where double clicking on players on the roster screen has no effect.
*The first line of the box score printout is no longer ignored.
January 10, 2004 - I have just uploaded the version 1.0.7 patch for FBCB. You can get it from the download page. Here are the details:
*Added the option to have more limited conference movement.
*Added notification of the conference prestige level on the standings screen.
*You will now always be able to view the roster if you double-click a team on the standings screen.
*If the commish is logged in, they will no longer be asked to enter a team password to make changes to a human team.
*You will now get a draft projection in April for players who are leaving your team.
*If both teams request a game in a multiplayer league, the game will be scheduled rather than waiting for either team to confirm it.
*The sort order of the player stats on the roster screen now defaults to the order of the depth chart instead of by position.
*Added player career stats to the html team pages.
*Adjusted the tournament seeding.
*Adjusted the polls so teams will be given less credit for doing well against a weak schedule.
*You will no longer recieve the schedule update message in the months after your schedule has already been filled.
*Added a link to the game manual under the help menu.
*On the substitution screen, starters now have a * by their name.
*Added additional notification to the recruit screen that a player is from a JC.
*Adjusted the criteria for National Coach of the Year to make it easier for coaches from lower conferences to win the award if they have a really good run in the tourney.
*Added a warning if you try to run an assistant coach round without making offers to fill all of your assistant vacancies.
*Added the option to view your team w/l record versus each team to the history section of the roster screen. The records may not be accurate for careers started prior to this patch.
*The academic rating on the player screen will no be shown using the rating style you have selected for the attributes.
*Fixed an error 9 that could occur when simming an exhibition game and one of the teams had an empty depth chart.
*Fixed a bug that caused the custom jc list to not be used properly.
*It should no longer be possible to delete your saved game by pressing the "X" to close the game while the game is saving.
*The game will now cancel any schedule requests that would result in the team playing twice on the same day.
*The second half of a Home-and-Home series will no longer be scheduled if the teams end up in the same conference due to conference movement.
*Fixed an error 9 that could occur after the championship game if none of the conferences had prestige higher than 2.
*The standings page should now update properly when you go back to it if it was open prior to simming games.
*Fixed a possible error 9 on the edit current league screen when editing recruits.
*The end season option should now be disabled on the main menu if you use the end season button on the team screen to end the season.
*Fixed an error 9 that could occur when calculating the media poll.
*Fixed a bug that could cause some jc recruits to never commit to a school.
*Fixed an error 9 that could occur after editing the tourneys in the default league.
*It is now possible to miss the ft after a technical foul.
*Fixed a bug that could cause error 11 during the assistant coach hiring period.
*Fixed a display error on the box score screen for past championship games.
December 24, 2003 - I have just uploaded version 2.4.0. Here is a general list of things that have been added since the last update:
*Added the option to release all players and run a creation draft in an active league. It is labeled "Reset League" under the Tools menu.
*Added next and previous buttons to the player screen.
*Replaced the create players and edit teams options under the tools menu with an edit current league screen that works like the default league editor.
*Fixed a bug that caused players added with the create player option to not be saved.
*Added the option to set the default salary cap in the FBB.ini file.
*Added the option to set the default starting season in the FBB.ini file.
*Fixed a bug that caused the No Randomization setting to still change the potentials some.
*Added the option to age all players by one year in the default league editor.
*Players will no longer be considered as signed to an exception if they resign with their team after the exception year.
*It is now possible to cut a player from your team during the regular season even if it would take you below 12 players.
*The amound of time that elapses on free throws should be more realistic now.
*Added support for draft files exported by Fast Break College Basketball.
December 5, 2003 - I have just uploaded the version 1.0.6 patch for FBCB. You can get it from the download page. Here are the details:
*Added an OS selection option under the tools menu. Setting it to Windows ME will have the game use a different screen style to set training options. This should prevent the out of memory error that was occuring.
*Increased the 3p% for players with 3p ability in the 30-50 range.
*Increasing the 3p usage now causes a smaller increase in the number of 3p attempts for lesser shooters.
*Added a clear committed button to the recruiting screen which will remove all committed players from your call list.
*Recruits entering the draft will now be shown in the same color as committed players on the recruiting screen to avoid any confusion.
*All scholarship offers will now be revoked when a recruit decides to enter the draft.
*Illegal screens and charges are now counted as team fouls.
*Adjusted the likelihood of computer teams going after foreign recruits.
*The achievements section will now list the * rating and overall rank the player recieved in high school.
*Added the player's academics rating to the player screen.
*Fixed an error 9 that could occur when trying to print a team's season schedule.
*Fixed an error 9 while outputting the html immediately after starting a new game.
*Possession is now given to the proper team to start the second half and the arrow changes.
*Fixed a possible error 9 during the coach hiring period.
November 14, 2003 - I have just uploaded the version 1.0.5 patch for FBCB. You can get it from the download page. Here are the details:
*Added support for html output.
*Added support for making a list of junior colleges that the game will use for JC players. The list is stored as cc.csv. The format for each line is School name, State abbreviation.
*Made several adjustments the cpu recruiting AI so computer teams will do a better job of identifying players who aren't recieving much attention.
*Fixed an error 401 that could occur when exiting the roster screen.
*Fixed an error 9 that could occur due to a team being allowed to play in a tourney despite having conference games during the tourney.
*Fixed error 340 when exiting the standings screen.
November 2, 2003 - I have just uploaded the version 1.0.4 patch for FBCB. You can get it from the download page. Here are the details:
*Added a standings buttton to the sim games screen.
*Adjusted the cpu recruiting AI to better handle players who haven't qualified yet.
*The second game of a home-and-home series will now be scheduled earlier in the schedule.
*The game will now confirm that you want to delete a saved game before deleting it.
*The National Coach of the Year award will now favor coaches from more prestigous conferences.
*Adjusted how quick the AD opinion of your performance can drop in your first couple years at a job.
*The add human coach screen now defaults to the data of the last coach added to the game.
*The filters on the team recruiting screen will now be saved when you exit the screen.
*The game should do a better job of reinserting the starters after halftime.
*Adjusted the sort order for the conference standings.
*Reduced the number of 3p shots some players were taking.
*Adjusted the distribution of the injury severities.
*Teams with a solid RPI rating should be less likely to miss the championship tourney now. Quality wins are now more of a factor as well.
*Added the option to view recruit attributes and potentials on the main recruiting screen.
*Added a trophy case listing for winning the conference tournament.
*Moved the location of the stored color settings to their own file called colors.ini.
*Redesigned the coach movement screen. It is now possible to view the coaches on the list by double-clicking on them.
*Adjusted the game engine to keep game scores in the proper ranges.
*Adjusted the effects of motion. Is should work more like how it is described in the instructions now.
*Fixed a bug that caused the high school all-star game to not use the full roster of players.
*Fixed a bug that caused team files to not import properly.
*Fixed a bug that caused the number of injuries to be to high.
*Fixed a bug that caused the computer coach to not use the autofoul option in some situations where it is necessary.
October 9, 2003 - I have just uploaded the version 1.0.3 patch for FBCB. You can get it from the download page. Here are the details:
*Added a print button to the early departures screen.
*Games proposed to you by other teams will now show up on your schedule as uncomfirmed games until the proposal has been answered.
*It is now possible to view the coach information for coaches who have retired when you check the coach records. This will only work for coaches who retire after you have installed this patch. If you do not wish to save the coaches, you can disable this in the league options.
*The bottom of the screen will now display the number of unread messages for the first human team the game finds.
*Added the option to view another team by double-clicking them on your schedule.
*Moved the save game option on the roster screen to the side menu.
*Added the option to print the season info on the roster screen.
*The player of the game is now listed in the printout of the box score.
*Increased the effect of the 3p usage option.
*The polls should be more stable early in the season.
*Enabled the use clock option at the end of the first half so it will be possible play for the last shot.
*Lowered the average handling rating for players created based on actual stats.
*Added a screen to show which teams fired their coaches and who they hired.
*Made it harder to get off a shot against better defensive players.
*It is no longer possible to have more than 5 players of the same class in the default rosters.
*Adjusted the class distribution of the players entering the draft. Juniors should be more likely to leave while the number underclassmen leaving was decreased.
*Added bonus points to coach experience when named conference or national coach of the year.
*Adjusted the firing logic for the higher goal levels.
*The away team is now listed on top on the box score and coaching screens.
*The team records are now listed at the top of the screen on the coaching screen.
*Fixed a bug that could cause a team to press when the press setting was at zero.
*Fixed a bug in the rebounding code that swapped the offensive rebounding abilities of the teams.
*Players who shoot a 3p will no longer be able to tip in their own miss.
*Fixed an error 9 that could occur when exiting the training screen.
*Fixed an error 9 that could occur when viewing a box score.
*Fixed a bug that made it possible for the game to not end after the second half when coaching a game.
*Fixed a bug that allowed players on the wrong team to show up in the team depth chart when playing an exhibition game.
*Fixed a bug that could cause error 9 during training camps.
*Fixed a bug that caused error 9 when starting the game using a player file.
September 23, 2003 - I have just uploaded the version 1.0.2 patch for FBCB. You can get it from the download page. Here are the details:
*Added an option to change some of the colors used by the game under the tools menu.
*Tweaked the stats in several areas to better match reality.
*Added a confirmation box when exiting the coach game screen.
*Eliminated the effects of the filters on the recruiting screen when viewing the players who have committed to your school.
*Made scoring more important in the selection of season awards. This should reduce the number of players with low scoring averages that win awards.
*Changed the amount of time that elapses after a free throw attempt based on the results of the attempt.
*Added the option to change whether or not a player is entering the draft in the current league editor.
*Added code to ensure that players who played for less than 30 seconds will get credit for a game played.
*Fixed a bug that caused error 9 on the early departures screen if you checked it between the end of the season and the start of the recruiting period.
*The "Use Clock" option now prevents players from attacking the basket early in the shotclock.
*The "3p only" option now works properly.
*The standings screen should now initially show the current records when you access it from the roster screen.
*Fixed a bug that caused players to never make the shot when they were fouled on a fast break.
*Fixed a bug that caused the defensive intensity to not save properly when a player was guarding a player at another position.
*It is no longer possible for your previous team to offer you your job back when you were fired and you have no other offers.
*Fixed an error 240 that could occur when printing the Big 12 standings.
*Fixed a bug that could cause the game to play an extra half if a player was fouled on the last play of the game when you were coaching the game.
September 10, 2003 - I have just uploaded a new patch for FBCB. You can get it from the download page. Here are the details:
*Adjusted the polls to more closely match the criteria used for tournament seeding.
*decreased the odds of major upsets in the championship tourney.
*reduced the odds that a team will use a timeout near the start of the half.
*Added a screen to display which players have declared for the draft.
*Increased the effect of defensive intensity on stamina during games.
*It is now possible to redshirt a player anytime up until they appear in a game.
*Adjusted the selection process for the recommended lineups.
*Reduced the number of steals and turnovers.
*Increased the number of players leaving for the draft to better match the number from the NCAA that have declared in recent seasons.
*The computer will no longer recommend academic training when you have academic suspensions turned off.
*Added media timeouts and reduced the total timeouts given to each team to 5 to match what is used in real life.
*Increased the affects of fatigue.
*Added the option to view the conference standings from the season info section of the team roster screen.
*Decreased the odds of a player taunting the opponent.
*Each team's seed is now shown on the schedule screen for conference and postseason tourneys.
*Decreased the number of injuries and academic suspensions.
*Added more freedom to set the rate of injuries and suspensions in the league options area.
*Added a print option to the player screen.
*Added a print option to the recruit screen.
*Elimated the possibility of a tip-in on blocked shots.
*Fixed a bug that caused the team records player sections to show players from other teams.
*The team foul update in the pbp will now occur after the results of the shot on a shooting foul.
*Fixed a bug that caused the last game on the list to not be shown on the daily schedule screen.
*Fixed a bug that caused teams to not consider whether they are willing to play you on the road in the schedule response if you suggested a home-and-home series starting at their home.
*The shotclock is now reset on non-shooting fouls.
*Fixed a bug that displayed the wrong tourney name on the championship tourney brackets when you first loaded the screen.
*Fixed a bug that caused the text for a steal to not be displayed in some cases. The other team would suddenly have the ball after a pass with no indication of what happened.
*Fixed a bug that caused the last team on the list on the polls screen to not be displayed when you double-clicked it.
*Fixed a bug that caused two turnovers to be added to a player's stats in some cases when the player had the ball stolen.
*Fixed a bug that could cause the roster screen to come up with a blank display.
*Fixed a bug that allowed players to stay in the game after fouling out when you were simming the entire game in coach mode.
*Added code which should prevent teams from starting the second half in autofoul. The bug caused teams to pick up several fouls on the first possession of the second half.
August 25, 2003 - Fast Break College Basketball is now available for purchase. For details head over to the FBCB Website:
June 6, 2003 - I have just uploaded version 2.3.8. Here is a general list of things that have been added since the last update:
*Fixed a bug that allowed players in the draft pool to end up on the All-Rookie team.
*Changed the structure of the playoffs so that first round series are 7 games.
*Added the option to make the creation draft use the default player salaries. To enable this, open the FBB.ini file in the game directory and change the SalaryStyle=0 line to SalaryStyle=1. The change will take effect the next time you start a new game.
*Fixed a bug that caused error 76 on the sim games screen.
*Fixed a bug that caused error 9 when trying to view the injuries screen.
*Reduced the margin of error in the determination of scouted potential.
*Added links to the day pages for each game of the playoffs on the main playoff page.
*Added the player of the game to the html box scores.
*Adjusted the All-Star selection process so it wouldn't penalize players whose teams had played fewer games.
*Fixed a bug that caused bird years to be reset to 0 if you looked at the edit player screen for player that was a free agent.
*Fixed a bug that caused scouted potential to not be imported properly in an attributes style draft file.
*Fixed a bug that caused error 7 on the fa period screen.
*Fixed a bug that caused Run-time error '3315' while outputting and mdb file for the league.
*Fixed a bug that caused the shotclock to be reset after a blocked shot.
*Fixed a bug that caused the "normal" trap setting to not work properly.
*The scouted potential now updates properly when you are editing rookies in the draft pool.
December 7, 2002 - I have just uploaded version 2.3.7. Here is a general list of things that have been added since the last update:
*Added the option to import all team files at once.
*Fixed a bug that caused the html roster page to not show the draft picks for the current year on the day of the draft.
*Injured players will now be shown in red in the default league editor.
*Fixed a bug that caused the box score links on the html team schedule pages to be invalid.
*Fixed an error 5 that occured while creating html files during the playoffs.
*Fixed a bug that caused invalid stats when a team played an exhibition game against itself.
*Fixed a bug that caused some players to not be displayed in the box score of an exhibition game.
*Fixed a bug that caused the box score links on the league schedule page to be off by 1.
*Fixed a bug that caused cut salary to be ignored after loading a saved game.
*Fixed a bug that caused the previous season's playoff results to be shown on the playoffs.htm page.
October 16, 2002 - I have just uploaded version 2.3.6. Here is a general list of things that have been added since the last update:
*Fixed a bug that caused error 3420 when exiting the game after creating a league with fictional players.
*It is now possible for teams to cut/sign players before the playoffs up until they've actually played a game in the playoffs. Teams not in the playoffs can cut and sign players until the end of the season.
*Changed the save format to make it faster and less vulnerable to certain errors.
*CSV output filenames will now include the name of the league the file came from.
*Combined the exports/imports for team settings, fa bids, and draft lists into one file that is imported/exported on the team roster screen.
*Fixed a bug that caused the career stats on the player html pages to be incorrect in the offseason.
*Added 3P% and FT% to the team season records.
*Individual files for a league(html, pbp, boxes) are now stored in their own folder so running multiple leagues at once will not result in the files for one league getting overwritten.
*Fixed a bug that caused all players to receive 0 potential when using a league import file.
*Fixed a bug that caused players signed to an exception to be untradable if they resign with you at the end of the season.
Note: To use saved games from previous versions, you will need to download the save converter from the downloads page to convert them to the new format.
September 8, 2002 - I have just uploaded version 2.3.5. Here is a general list of things that have been added since the last update:
*Adjusted the FA bidding process: Good players will require more money to sign.
*Teams now consider cap room when trading.
*Fixed a bug that made it possible to offer a player a 7-year contract when they did not have Bird Rights.
*Fixed a bug that didn't save changes to the default league if you deleted a player without making other changes.
*Fixed a bug that made it possible to trade a player twice during the FA period despite violating the 60-day trade rule.
August 9, 2002 - I have just uploaded version 2.3.4. Here is a general list of things that have been added since the last update:
*Players will no longer request a decrease in salary when they choose to resign with their team.
*Increased the average demands of players who choose to resign with their teams.
*Added the option to do a csv export in the format of a league import file.
*The import/export roster feature will no longer change IR status after the playoffs have started.
*The edit rookie screen now displays the letter grades for the ratings you select.
*Added extra code to ensure that season records vs opponents are cleared when running End Season.
*Fixed a crash that occured if you entered something larger than $999,999,999 for the salary cap.
*Changed the boxes link on team schedule html pages to look for the files in the /boxes/ folder instead of /Boxes/.
*Added a link to the daily league schedule on the default html index pages.
*Fixed a bug that caused the initial displayed defense rating for rookies to be calculated incorrectly.
*Fixed a bug when using an imported league and a creation draft that placed players for the next season's draft into the FA pool.
*Fixed an issue in trade AI that caused bad players to be overvalued due to an bug in the age difference checker.
*Fixed a bug that caused the L10 listing on the html standings page to be incorrect.
July 23, 2002 - I have just uploaded version 2.3.3. Here is a general list of things that have been added since the last update:
*Decreased the importance of assists in award calculations.
*Fixed a bug that caused Error '9' when using players that have all of their attributes set to 5.
*Added CSV Output options.
*Team stats are now erased when you run Begin Season rather than when you run End Season.
*The playoff.html file is now only created during the playoffs.
*Adjusted the calculations that determine the Playoff MVP.
*Fixed a bug that caused the displayed triple doubles and double doubles to be wrong in the player html page.
*Fixed a bug that allowed a team to trade all of their #1 picks if they received a second rounder in return.
*Fixed a bug that caused all players to receive 0 experience when importing a new league.
*fixed a bug that caused injured players to be valued improperly in trades.
*Added support for a new league import format:
*Added support for the new rookie import format:
KnownPotential can also be added to the end of the list if you would like to set it as well.
July 8, 2002 - I have just uploaded version 2.3.2. Here is a general list of things that have been added since the last update:
*Added the option to filter by experience on the default league editor screen.
*fixed a bug that caused the bid button to be permanently disabled on the FA screen if the first human team in the list had 15 players.
*The maximum player salary based on experience now adjusts when you change the salary cap.
*Added the ability to choose which the year when you start a new game.
*Fixed a bug in the import league process that caused players of age 34 and -1 potential to not receive a new random potential.
*Added the option to set the default Bird years for a player in the default league editor.
June 14, 2002 - I have just uploaded version 2.3.1. Here is a general list of things that have been added since the last update:
*Fixed a crash that occured when viewing box scores if you had a league import file in the \import\ folder and started a new game.
June 12, 2002 - I have just uploaded version 2.3.0. Here is a general list of things that have been added since the last update:
*Added the option to set the amount of randomization in the starting potentials of the players when you start a new league.
*Added an html page for potential free agents. It is potentialfas.htm.
*Added the option to edit the scouted potential to the edit rookie screen.
*Added code to decrease the odds of an upset in the playoffs.
*Added support for the college import format:
PLAYER NAME, POS, AGE, G, MIN, FGM, FGA, FTM, FTA, 3FGM, 3FGA, OREB, REB, AST, STL, TO, BLK, PF, HT, SchedStr, Pot, ScoutedPot, College
This will allow you to set the scouted potential of the rookies when importing from a text file.
June 5, 2002 - I have just uploaded version 2.2.9. Here is a general list of things that have been added since the last update:
*Added a button on the draft preview screen to make the known potential for all rookies equal the true potential.
*Decreased the defense abilities rookies created by the attribute generator.
*Fixed a bug that allowed you to use a "'" when editing the team names. This caused multiple errors.
*Lowered the influence of team performance in the determination of the MVP award.
*The html link in a player.htm file now expects the playerstats file to be lowercase.
*Replaced "Week" with "Month" over the monthly awards on the weekly/monthly awards html page.
*Added code to ensure that the league will never have too few players due to excess retirements.
June 2, 2002 - I fixed a couple more bugs and uploaded version 2.2.8. Here are the fixes:
*Players with the team specified as "Draft" will now properly appear in the first draft when you make a creation draft import league.
*Fixed error 6 which could occur when submitting a trade.
*Fixed a bug that caused improper draft pick values when starting a no draft fictional league.
*Fixed a bug that caused the human team selection to not be saved when starting a fictional league.
June 1, 2002 - It looks like a couple bugs slipped through so I have just uploaded version 2.2.7. Here are the fixes:
*fixed error 91 when editing the default league.
*fixed error 11 when generating a player based on stats.
June 1, 2002 - I have just uploaded version 2.2.6. Here is a general list of things that have been added since the last update:
*Fixed a bug that would save the player injury as a number when you added the injury using the edit rookie option.
*Added the option to start a game with players imported from a file.
*Added the option to start a game with a fictional league and no creation draft.
*Fixed an issue that could lead to players disappearing when running begin season because their ID was used to create a rookie.
*Edit Default League is now always available.
*Edit Default League is now found under the Tools menu.
*Edit Default League includes the option to change the divisions of teams. However, they will still play a schedule based on their original division at this time.
*The Edit Player screens now include the option to generate the attributes from stats.
*Updated the default league editor.
*It is now possible to import the rookie class anytime before you run "End Season".
*Fixed a bug that made the player ID appear when clicking on a highlighted player in the stats grid on the roster screen.
*Adjusted the SF depth chart selection code. Fewer center type players will be used now.
*Added code that will make it more difficult to trade older players for younger players.
*Fixed a bug that made it possible to access the trade proposal screen after the trading deadline.
*Officially added the option to replace the background screen by placing a new background pic called bg.bmp in the directory where the game is installed.
*Fixed a crash that could occur if there is not enough rookies for the rookie game.
May 29, 2002 - Updated the webpage. I cut out some of the update history. To view all of the update data click here.
Also, version 2.2.6 should be ready later this week.
April 18, 2002 - I have just uploaded version 2.2.1. Here is a general list of things that have been added since the last update:
*Adjusted the player evaluation code.
*Added a screen that displays potential free agents for the following season.
*The first pick in the creation draft is now listed in the past #1 picks list.
*All-Star and Rookie Game html boxes are now created as rookiegame.html and allstar.html
*Added All-Star MVP and Rookie Game MVP to the All-Star Weekend winners screen.
*fixed a bug that could cause the FA contract generator to lower the value of the desired contract on Non-US computers.
*fixed a bug that would cause run-time error 3163 when saving after importing rookies from CAD.
March 29, 2002 - I have just uploaded version 2.2.0. Here is a general list of things that have been added since the last update:
*Teams now do a better job of scanning the FA list during the season for usefull players.
*Fixed an issue that could cause rookies from the previous season to be overwritten when importing a rookie file.
March 25, 2002 - I have just uploaded version 2.1.9. Here is a general list of things that have been added since the last update:
*Adjusted the CAD import process to handle the new range of possible schedule strength values.
*Added the scouted potential to the active player editor.
*Fixed a bug that could cause the rookies to not be properly cleared before importing new rookies.
*Fixed a bug that allowed the user to insert players on IR into the game when coaching.
*Fixed a bug that could cause runtime error 3022 when exiting the draft.
*Slightly increased homecourt advantage.